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A character in an otherwise typical fantasy game/story whose profession seems at odds with their nature or appearance as assumed by tradition or the audience, . Smiths Falls Saturday Colton said he hopes to be able to reach a milestone mark when At YIG, their food demo man, Steve Akeson, has a challenge the first. Ltd. Smarter Security Systems Smiths Detection Tdn Co. . 13 Control Screening D-TeC-System Consulting GmbH Demoman International Ltd. .. 4 conference streams, 17 show floor workshops, Meet the buyer programme, + VIP and.
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And the tributes aren't like any other tributes we've seen before. But there are more things below the earth than are dreamt of in his philosophy, including robots, opera, and a mute lunatic. T - English - Adventure - Chapters: Bart's hospital instead of Royal Hope Hospital? Pre-Great Game for Sherlock, will include Sherlock episodes. That was largely unexpected. The Doctor and Rose just didn't expect a place called Panem, where fighting to the death is the norm and a place called District 13 is really, really strict.
Largely CF and MJ compliant. Thor needs her help to make it to earth and stop Loki, but can she battle her best friend? And when she meets her handsome-albeit reluctant-hero, will she even want to return to Asgard? Starfall reviews "You're not supposed to try to keep others safe in the arena. You're supposed to fight, tooth and nail, for your own survival. Jack doesn't know when he started defying that unspoken rule, but he was willing to bet that it was after he'd started trusting her. Well, maybe not running away The Gathering has a lot of these Including Rhino Monks and a slightly more probable Ogre Samurai.
They also features an Ogre Savant, with the flavor text, "He's an oxymoron. A surprisingly large number of Zombie Clerics. Similarly a couple zombie Druids. Death Charmer and Pit Raptor, the improbable worm and bird mercenaries. Not humanoid worm and bird people, just inexplicably for-hire animals.
One pays the trainer, possibly? The Time Spiral block is full of these, by design. The accompanying illustration shows a gigantic ogre holding a pair of branches for camouflage.
In Munchkinyour class and race are drawn randomly, so might get combinations that don't make much sense, like Orc Wizard. The original concept owes a lot to this trope. Turtles aren't exactly renowned either for their speed or agility. So what should we do, obviously?
Turn four of them into Ninja Martial Artists! Trained by an intensely honorable and noble rat of all things. Rat Queens has Orc Dave, who is a burly brutish-looking orc. He's the healer of the Four Daves. Po himself is quite a good example of this trope, a chubby panda who becomes a powerful Kung Fu warrior. What are you gonna do, big guy? Two members of the elite Furious Five are a viper and a praying mantis, who kick all sorts of ass in spite of having no limbs or fangs! Master Oogway is one of the greatest Kung Fu masters; while the "wise old master" stereotype is commonly associated with turtles, "mighty warrior" certainly isn't.
There was also a concept for an Elephant Ninja, though that was not used in the movie. It can be seen in the movie's artbook. A rat doesn't seem the most obvious choice for becoming a gourmet chef Justified that even among rats, Remy has an advanced sense of taste and smell, which ties in with his passion for food. Zootopia centers around Judy Hopps, a rabbit who trains to become a police officer. She is constantly underestimated, not only because of her size, but because rabbits are typically associated with being cute and non-adventurous.
The film ends with Nick Wilde, a fox, also joining the police force, despite his species being associated with sneakiness and dishonesty. Literature The Lord of the Rings: The average hobbit is generally not fond of adventuring, burglary, or heroic renown, even though their latent abilities imply they'd be especially good at it.
Most derivations are based upon the Bagginses who prefer sneaking and cleverness or Pippin Took a more moderate warrior type. Wandering "wild" hobbits are still mentioned in the narration, along with a comment that they may be more common than their civilized Shire cousins might think, but none are actually met throughout the story.
They seem to be more like survivalist vagabonds than adventure-seekers, however. The very plotline of The Hobbit is a bunch of dwarves, apparently not much good at anything except fighting or running away, who got in a group to do nothing other than sneakily steal treasure from an effectively unfightable dragon. In the book, they're not even good fighters — they don't even have weapons until after they recover the troll treasure, and they certainly don't win a lot of fights.
Horton from Horton Hears a Who! The title elephant character must exercise a great deal of delicacy and gracefulness in order to protect a micro universe which he discovers.
Same thing with Horton again in Horton Hatches the Egg. It may be easier to list the cases where race matches profession on the Discworld. Through the series we see vampire photographers, troll musicians, orc footballers and bookwormsgoblin savants, policemen of every race under the sun and hiding from it, and even a girl wizard.
While Discworld plays with Our Dwarves Are All the Same a lot, they still tend to fall into a lot of the common stereotypes — hard-working, greedy, serious-minded, dangerous when drunk, etc. Casanunda a Casanova expy is a dwarven con artist and dashing swordsman who channels his race's single gender into a seducer with hints of Anything That Moves. Dwarfs are almost always miners and smiths, even in Ankh-Morpork, but aside from the aforementioned Casanunda there's a dwarf alchemist, a dwarf fashion designer, and a dwarf playwright.
The latter is notable; he's not just any playwright, he's Discworld's equivalent of Shakespeare. There are notably no male Witches. They have a word for such a thing Warlock but no-one has ever met one or knows what they look like or even what sound they make.
You wouldn't expect zombies to be particularly smart or rule-abiding, yet the most terrifyingly competent lawyer in Ankh-Morpork is a zombie, Mr. The rest of Ankh-Morpork's body of lawyers are terrified of him — not because he's a zombie, but because he's practicing for so long that he has unmatched expertise in the law and a formidable array of connections, favors, and blackmail to draw on. The implications for employers have even been explored. If you're looking to hire someone for heavy labor you want a Troll or Golem, since both are much stronger and more resilient than the squishier races.
On the other hand if you ARE a Troll or Golem you don't have any more reason to want that kind of job than someone of a different species would. Chrysoprase, a trollish mob boss is an unusually bright addition to the race. Thunderbolt is a troll lawyer and a very well-respected one. In DragaeraDragons are known as arrogant warriors who are ultra-ambitious and if angered, are direct and brutal about it. Even have a Tolkienish history of being a race of High-Men before wizardly twisted them into a race of berserkers.
Bazhell, the main character is akin to an Orc Paladin chosen by the god of Justice. His best friend, Brandark, is a Bard and scholar. The Legend of Drizzt started as this. Moles in Redwall are stolid, salt-of-the-earth types, specializing in tunneling, cooking and building. Discussed in Counselors and Kings. Akhlaur notes that "they" always said that elves don't make good necromancers In the Forgotten Realms novels there is an Ogre Paladin whose dying moment of awesome manages to impress Ao the Overgod enough to be the only mortal ever get to see It and have his dying prayer that a dead companion be revived answered and a recurring dwarf created by R.
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Salvadore that is a Druid. There are a few Hutt Jedi in the Star Wars Expanded Universewhich runs rather counter to their reputation as sleazy gangster slugs. Live-Action TV A running gag in the second season of The Good Place is that demons are mostly only happy when torturing people - setting them on fire, chopping them apart, hitting them with hammers, etc. When they're given a more sophisticated job, like pretending to be heaven-bound humans as part of a more complex torturethey frequently get bored or flub things up.
An old joke regarding character creation involves an "orc bard", where the player admits he just wanted to be able to hit people with a guitar. The counter to this is that a member of a primitive or outright illiterate race is actually more likely to maintain a strong song and oral storytelling tradition. It's not called an axe for nothing WOTC had fun with this one April: One of the prepackaged miniature sets they released has a Halfling Barbarian Dark Sun has them as cannibals and Eberron has tribes of dinosaur-riding halfling barbarians.
Ogre Mages in nearly any setting embody this trope. There's no point in being big and brutish when you can turn most adventurers into human popsicles. Atypically, they're a separate species rather than a subclass - they're based on Oniwhich tend to be more magical than traditional ogres. Bugbears, despite being the biggest and toughest of the goblinoid races, are also quite stealthy, and their favored class is Rogue.
During one of their web events back in 3rd edition, one of the characters created was a succubus paladin. The backstory they gave her emphasized just how much her life sucked. One example was the aforementioned half- orc bard, in this case one that specialized in funerary chants and mourning songs to honor the dead and fallen heroes of the tribe. Basically, monsters could take class levels and those levels would add to their Challenge Rating - but if it was a class that fell into this such as a big strong giant taking levels as a Squishy Wizardthen it added only half as much until its levels in that class exceeded its racial HD.
For instance, a frail mind flayer with eight levels in fighter is the same CR as one with four levels in psion. Pre-3rd Edition, meanwhile, forcefully averted this trope. But for a tiny handful of exceptions that came later, for example, only humans could be The Paladin.
Even some wizard specializations were limited by race, so that while elves could be mages, they couldn't be necromancers gnomes took it so far that gnome mages could only be illusionists. Yes, race did prohibit class access as a general rule, but they did in some sourcebooks advise Dungeon Masters to change race-class combos for their setting. Furthermore, as their library of settings expanded, they even began putting out alternative takes on races who could have different classes.
The reincarnate spell brings a character back from the dead as a random race, so it's possible to die a half-orc barbarian and be reincarnated as an elf, gnome, halfling, or kobold. The only races with any specific negative traits are Small-sized ones, who suffer from restricted melee weapon choices and are thusly slightly sub-par when picked for melee-focused classes.
That said, given the way 4e's combat works, it's still quite rare for races to branch out of their focus. One of the early 4th Edition official figures was a female dragonborn rogue that wore a suit of shiny, golden plate armorwhile dual-wielding a dagger and a hand crossbow. You can make a pixie fighter with a 13 or higher in strength at level one in the 4th edition game. One subrace for player characters is the gnome titan, a member of a group of gnomes who follow the Gnomish God of War, and are trained from birth to be incredibly bad-ass warriors and battle mages.
There's also the terrifyingly powerful Pixie Lich, of all the unlikely combinations. Orks are, as a rule, the loudest and least subtle species in the galaxy their word for firepower comes from the sound it makesso of course them having stealth units is regarded as a joke — in true 40K fashion, a soldier of the Imperial Guard trying to tell his superiors about an encounter with them was executed for making stuff up. Of course, Kommandos are all the more effective at their jobs because no-one thinks they exist.
They're considered dangerously deviant even by their fellow Orks. The Kommandos wear camo uniforms, train and even have a conventional chain of command. Exceptionally un-Orky, and only their ability to slaughter their opponents has kept them safe from a preventive set of lobotomies that said, they're still orks: The Tau are known in the meta-game as the ultimate ranged army, their pulse weapons beating out all other races in terms of sheer firepower and range.
Balance therefore dictates that their ranged units suck pickles at melee; their melee attacks are so pitiful they could just be listed as "lolno" and even if that wasn't the case, they don't have the constitution to go into melee.
This is why the Tau's allied races — the Kroot, the Vespid and Human allies called Gue'vesa — have stats that lean towards melee or at are least supposed to. But they passed by without killing him, and he commented to a veteran that the Scots weren't so bad after all. The older Roman replied, "But later tonight, when their men get done drinking, we may have some trouble. In Notes From a Small Island, Bill Bryson reminisces about his days as a journalist for The Times in the mid's, describing the editor as "a terrifying Scotsman" and gives this rendition of his typical speech: D'ye have any problems with tha'?
However, he certainly doesn't spend much time in Scotland or Wales - the majority of the book concerns his travels in England. Angus McDougal from Nuklear Age is a dwarven Scotsman outfitted with a medieval suit of armor and a huge club, who stomps around town and goes in and out of bars. Mention a single word related to height around him and you're dead.[SFM] Samurai Soldier meets the Scotsman
Clogger ends up " doin' someone proper" for someone. George MacDonald Fraser 's semi-autobiographical McAuslan series is, in many ways, a paean to a post-war Highland battalion comprised largely of these characters. He also notes that tribal Arabs who would happily fight a vicious no-holds-barred war with the French Foreign Legion would pause and allow the Scots a bye, being moved to a thoughtful reflective silence by the intimidating sight of men in kilts playing bagpipes.
In the Honor Harrington novel Shadow of Freedom, a character reflects on the rather violent history of his homeworld, originally settled by ethnic scots. MacNaughtan's grandmother had always claimed that no one else in the entire Ante Diaspora history of the human race had been able to hold a grudge, cherish a feud, or cling to a lost cause like the Scots. Except, perhaps, she'd added thoughtfully, the Irish. Apparently some things changed even less than others. Harry Potter and the Goblet of Fire zig-zags this trope in a really weird and spoilerrific way.
From the outset, he's gruff, paranoid, and occasionally violent and unhinged. He also apparently enjoys terrorizing his students, as seen when he demonstrates the three Unforgivable Curses in front of them and when he torments Draco Malfoy after transmogrifying him into a ferret.
Nonetheless, he seems to be a genuinely good guy and an invaluable mentor to Harry. Near the end of the book, though, he ultimately reveals himself to be the mastermind behind Voldemort's return.
But then he turns out to be an impostor. In the later books, Mad-Eye Moody is noticeably less of a loose cannon. Sandor Clegane has shades of this. He will only fight someone once given an excuse, though once given an excuse he will happily rip your guts out. Still, instead of a hair-trigger temper, he's much more Tranquil Fury.
Of course, Rory the actor is himself actually from Glasgow. Robbie Coltrane is a Glaswegian who often plays tough, but not necessarily violent, characters. Sometimes he plays against type: The title character from Blackadder III finds himself having to fight a duel with the psychotic Duke of Wellington, so he tries to recruit his equally psychotic, Glaswegian-esque cousin MacAdder who looks uncannily like him as his replacement.
Any Professional Wrestling fan worth his salt remembers how Rowdy Roddy Piper made a career both in and out of the ring as the embodiment of this trope in the s. Needless to say, hilarity ensued. Sue White from Green Wing.
Most of the jokes that Frankie Boyle makes on Mock the Week invoke this trope. How often are police in Glasgow called out to deal with a pregnant woman attacking a rottweiler with a sledgehammer?
The British Game Show Interceptor had Sean O'Kane, from just outside Glasgow, playing a madder than a box of frogs, black leather-coated villain with a line in gratuitous insults and a clear desire to head butt someone if he'd been allowed to. He once requested his helicopter pilot "Mikie" to land a helicopter on a contestant's head he did not do so and on another occasion Mikie stated he would mine a stretch of river for him.
Desmond on Lost fits for awhile, before Character Development. He spends most of his first two centric episodes drinking and raving, and a third flashback episode mentions a past as something of a drunken soccer hooligan.